Command reference

Syntax can vary slightly by version. Enable cheats in a local world, or have operator permission on a server.

Command Syntax Summary Cheats
/teleport
Movement
/tp <victim> <destination> Teleport an entity to coordinates or another entity.
Ex: /tp @s 100 64 -200
Use ~ for relative coords. Permission level depends on world cheats / operator status on servers.
Yes
/give
Items
/give <player> <itemName> [amount] [data] [components] Give items to a player.
Ex: /give @s diamond 64
Item IDs use Bedrock namespaces (e.g. minecraft:diamond).
Yes
/gamemode
World
/gamemode <mode> [player] Change game mode (survival, creative, adventure, spectator where available).
Ex: /gamemode creative
Spectator availability depends on version and platform.
Yes
/locate
Exploration
/locate <structure|biome> <name> Find the nearest structure or biome.
Ex: /locate structure village_plains
Structure and biome IDs differ from Java names in some cases. Tab-complete in-game when available.
Yes
/weather
World
/weather <clear|rain|thunder> [duration] Set weather for the world.
Ex: /weather clear 1000
Duration is in game ticks on many Bedrock builds.
Yes
/time
World
/time set <amount|day|night|noon|midnight> Change world time.
Ex: /time set day
Does not permanently stop daylight cycle unless gamerules are changed.
Yes
/gamerule
World
/gamerule <rule> [value] Toggle world rules such as keepInventory or mobGriefing.
Ex: /gamerule keepInventory true
Rule names are case-sensitive. Some rules differ from Java Edition.
Yes
/enchant
Items
/enchant <player> <enchantmentId> [level] Apply an enchantment to the held item.
Ex: /enchant @s sharpness 5
Fails if the enchantment is incompatible with the held item.
Yes
/effect
Players
/effect <player> <effect> [seconds] [amplifier] [hideParticles] Apply a status effect.
Ex: /effect @s speed 30 1
Use /effect <player> clear to remove effects.
Yes
/clone
Building
/clone <begin> <end> <destination> [maskMode] [cloneMode] Copy a block region to another location.
Ex: /clone 0 64 0 10 70 10 100 64 100
Large clones can lag mobile devices work in smaller chunks.
Yes
/fill
Building
/fill <from> <to> <block> [replace|outline|hollow|destroy|keep] Fill a region with a block.
Ex: /fill ~-5 ~-1 ~-5 ~5 ~-1 ~5 stone
There is a maximum volume per command; split large builds.
Yes
/summon
Entities
/summon <entityType> [spawnPos] [spawnEvent] [nameTag] Spawn an entity.
Ex: /summon villager ~ ~ ~
Entity IDs can differ from Java (e.g. some underwater mobs).
Yes